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Pikmin (GC) Cheats (Page 1)
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Captain Olimar's attack
Added on at
If you have a small number of Pikmin and they die, you can still attack the enemy. Press A as if you were going to throwing a Pikmin. Instead, Captain Olimar will punch the enemy for minor damage. Note: This does not work on enemies such as the Armored Cannon Beetle and Beady Long Legs.
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100%
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Start with 24 flower Pikmin
Added on at
At the start of the first day at the Impact Site, notice that you will have no time at the top. Feel free to get all the Pikmin you can into the Onion and then just wait, or run Omar around and practice moves. Because there is no time limit, wait until all your Pikmin grow to the flower stage. This gives you 24 free flower Pikmin to start the game
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100%
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Defeating Beady Long Legs
Added on at
To defeat Beady Long Legs in the Forest Naval (found near where the Guard Satellite should be), throw Yellow Pikmin at his stomach. They will latch on and start to attack him. If they get stepped on, they will die. They will also attack his feet but will have no effect.
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99%
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Kill big bulbulb fast
Added on 2007-04-05 at 15:16:51
get up to 100 of any color pikmin and when it is sleeping take you and your pikmin behind him move your pickmin to him with the c stick and he will die in an moment 3-10 pikmin die
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99%
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Pikmin Growth
Added on 2003-10-03 at 22:31:53
When making pikmin move stuff back to the onions, control which onion it goes to by placing more pikmin of the same color on the whatever.
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99%
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Carrying parts
Added on at
If you do not have time to carry a part back to the ship in one day, start to do so anyway. Follow the Pikmin so that you can call them when the game prompts you to gather your Pikmin. The part will be in the same spot that you left it at.
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99%
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Challenge mode option
Added on at
Save the game at any point to unlock a "Challenge Mode" option at the main menu. Select that option to replay previously completed sections in a time attack type scenario. Collect as many Pikmin as possible before nightfall.
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99%
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Pearls
Added on at
Pearls (found in the clams at the Impact Site) can give 50 Pikmin to whatever color it is delivered to. Go back the next day and they will be there again. Note: The Positron Generator is also in one of the clams.
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99%
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Blue Pikmin
Added on at
Blue Pikmin are amphibious. They can be on both land and water. They also can serve as lifeguards for drowning Pikmin (Red or Yellow).
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99%
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Blowing up walls faster
Added on at
Get a group of Yellow Pikmin all with bombs go up to a wall. If it is a regular wall, then just throw three of them at one time. If it is a black wall, then carefully throw about four of them, then throw the last two after the first explosion.
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99%
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Defeating the Spider
Added on at
In the Forest Navel when you face the Spider to get the Guard Satellite, get about 45 to 60 Yellow Pikmin and launch them at the body in the middle. This will quickly kill it before noon, giving you time to take it back to the Dolphin with Red Pikmin.
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99%
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Distant Spring: Wetland frogs
Added on at
When you have to build the bridge from both sides to get the part for your spaceship, you may lose a lot of Pikmin from the frog that is there. Leave your Pikmin in their "Onions" when you begin and go over to kill the frog. It will be easier and safer for your Pikmin to build their bridge.
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99%
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Learning about enemies
Added on at
Start a new day, then take out a few Pikmin. Take them directly to the enemy, and start fighting. If you encounter anything on your way to the enemy, this trick will not work. As soon as you start the fight, pause game play and select "Go to Sunset." If there is nothing else special about this day, Olimar's log entry will describe the enemy. After the log entry, at the title screen, choose "Don't Save" and then "Continue From Last Save" to avoid wasting a day. This does not always work, for example if this day was also your first day in a new area, you discovered a new color of Pikmin, or something similar.
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99%
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Save Pikmin from drowning
Added on at
Repeatedly blow your whistle at Pikmin to drag them up onto land.
To keep your Red or Yellow Pikmin from drowning, have Blue Pikmin by the border. Do not have them selected. If a Red or Yellow Pikmin falls in the water near your Blue Pikmin, they will go to the Pikmin and throw them on land.
If your Yellow or Red Pikmin are drowning, quickly grab your Blue Pikmin and bring them into the water. Ungroup them and they will automatically toss the other Pikmin to safety. Note: You need to be near a ledge or the shore in order for this to work.
If any of your Pikmin are drowning, quickly throw Blue Pikmin in the water near the distressed Pikmin. They will automatically throw them back onto land.
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99%
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Get carried to Onion
Added on at
Press Down and Olimar will lay down. If he has any Pikmin with him, five of them will carry him to the Onion and the rest will stay behind.
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99%
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Captain's logs
Added on at
To see the pages where Olimar had written his discoveries, press Y on the area selection screen.
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98%
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Invincible Captain Olimar
Added on at
Press Down and Captain Olimar will lay down. He cannot be harmed in this position.
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98%
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Get various colored Pikmin
Added on at
You can get the Red Pikmin when you start the game (Impact Site). You can get Yellow Pikmin when you get to the next area (Forest Of Hope). You can get the Blue Pikmin in the third area (Forest Navel).
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98%
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Kill big bulbulb fast
Added on 2007-04-05 at 15:16:23
get up to 100 of any color pikmin and when it is sleeping take you and your pikmin behind him move your pickmin to him with the c stick and he will die in an moment 3-10 pikmin die
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98%
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Flower Pikmin
Added on at
When Flower Pikmin die, they leave a seed behind. It will sprout into a Leaf Pikmin the next day.
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98%
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Sunset
Added on at
At sunset any Pikmin not in their Onions will be eaten. However, if there are Pikmin in the landing zone or with Captain Olimar they will go to their Onions. Pikmin with Captain Olimar will be dismissed before he heads into his rocket.
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98%
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Defeating Burrowing Snagret
Added on at
Start attacking it until it goes underground. Have your Pikmin stand above where it burrowed. When it comes up, the Pikmin will be able to attack its head. This inflicts more damage.
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98%
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Impact Site: Stump enemies
Added on at
There is a sub-Boss at the stump at the Impact Site, either a Mamuta or a Goolix. A Mamuta is a gray creature with no head. His only attack is to knock the Pikmin down, then pound them into the ground. When he does this, the Pikmin instantly become Flower Pikmin. A Goolix is a water creature that only Blue Pikmin can attack. Goolix has two parts, a ball and a brain-like part. Attack the ball with a lot of Blue Pikmin to damage it. If a Pikmin comes in contact with the brain-like part, all attacking Pikmin will be blasted away from Goolix.
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98%
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Distant Spring: Secret monster
Added on at
On day 15, before you get any parts in the Distant Spring, take some Blue Pikmin into the water near the Onions. Eventually, you will find a round island surrounded by smaller, stick-shaped islands. This is on the lower area of your radar. The island in the center will have a large egg on it. Break the egg, and a monster that resembles a phantom frog will appear. This only works if you have not yet gotten any parts in the Distant Spring and are on day 15. You can defeat the monster with bomb rocks.
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98%
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Pick Up a Bomb Rock in Challenge Mode
Added on 2007-06-17 at 20:09:38
Go up to the bomb rock and press the "Z" button. if that doesnt work, go over and press "L" and "R" then "Z".
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