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Aidyn Chronicles: The First Mage (N64) Cheats (Page 1)
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Great Sword
Added on at
When heading to Port Saiid you will cross a natural land bridge. The bridge has the beach on one side and a lake on the other. At the other side of the land bridge there is a chest. After opening the chest, go north. You will find another chest, which contains the Great Sword.
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want aidyn chronicles cheats
Added on 2007-04-19 at 15:51:50
i want a more basic instructions so that i can injoy to play my game!
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Battle Axe and Armor
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When you talk to Brenna outside the castle and have an extra space in your party, tell her it is too dangerous. She will give you a free Battle Axe and Idem Scale.
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Brilliance and Charming spell
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There are some caves on the Namers Island. Inside are some Curing Potions, two Portals, and the Brilliance and Charming spells.
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Chaos Sword
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After going over the bridge out of town, turn left onto the beach and turn right at the shrubbery to find a path leading upwards. You will find a campsite, and a short intermission for your journal. Inside a trapped chest is the Chaos Sword. This is a powerful sword that poisons, but requires a 25 Strength to wield.
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Dispel Necromancy Spell
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When in the Gwenerian Castle, go into one of the towers that has "L" shaped corridors. Explore the rooms on the base and the middle floors. One of the rooms will have a Dispel Necro Scroll.
In the Castle at Gwernia, go to the room where you have a chance to recruit Rheda as part of your team. Go to the wall opposite the door to the throne room. Turn left to find a door. Go inside and next to the closet, you will find a Dispel Necromancy scroll.
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Inferno Flask
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In the town outside Gwernia castle, there is a house with a lean-to built on. Inside is a bag with an Inferno Flask, a powerful item for Godric, or anyone with Alchemy.
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Lighthouse Scroll and Shasmuk Amulet
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Go to Port Saiid. Go to the first house on the right side of the path that leads into town. Go to the right side of the house and you will see a path. Follow the path to the seashore. Go left at the waters edge and follow until you find a cave. Inside the cave is the Lighthouse Scroll and the Shasmuk Amulet.
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Namers Ring
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Go to the Abandoned Village (Alaron's home town) and search all of the buildings. You will find a two story building. On the second story is a chest that contains the ring. The ring has a spell battery of 10.
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Rope
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In the Abandoned Village (Alaron's home town), go to the two story building and take a left. You will climb up a hill. On the hill you will find a chest containing the Rope. The Rope adds 2 to the Thief skill.
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Tower Shield in home town
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Go to the entrance of the castle, then follow the carpet to the door with moon. Go down the stairs to the door with the shield. However, instead of going inside, check the door by the stairs you just took down. It should lead to a room with six treasure chests. They all have random treasure, except one, which has a Tower Shield. Unfortunately, you will need a level 4 or 5 Thief to open that chest.
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Trahern's Sword
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Talk to Trahern and he will ask you to look for an " Old Sword" of his. From there, go to the library. Instead of taking the spiral passage downward to enter the laboratory, take the passage upward. Then, circle the tower to find a door that leads to Bowden. Talk to Bowden and ask about his "Experiments" to inquire about the missing sword. He will give you a key. Take the key to the locked door in the laboratory. The key will open the door and lead you to a treasure chest containing the missing sword.
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Troubadour's Gloves
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Go to the Erromon Inn, go straight to the purple statue and press A.
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Wall "O" Bones Scroll
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Go towards the Darkling Bog and look on top of every hill on the left side of the trail. You will eventually find a hill with some of Trolls. Kill them and go to the top of the hill to find a chest containing the scroll.
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Wall "O" Bones Wand
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Once you reach the Chaos Island, stay on the beach and follow the shoreline. You will see a large hill. Climb over the hill and go past it to find a treasure chest (there is also a large warp gate nearby). Inside the treasure chest is a Wall of Bones wand. You can use this wand to kill the Marquis.
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Money
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When in Port Saiid, enter the house of the man that sells spells and herbs. Once there, buy as many herbs as possible, then sell them back. The man sells herbs for 4 gold, but he buys them for 5 gold.
Before you reach the bridge outside Port Saiid. Turn right and look in the bushes for a chest that contains 5,000 gold.
In Erromon, go across the bridge with the big pink obelisk crystal behind your back. Slightly to your left is a purple shop. Inside is a man and woman Marari. Behind the man Marari is a room with yellow curtains for a door. Enter it to find 444 gold. After getting the gold, exit that small room and go down that ramp stairs behind the Marari in the back of the house. After exiting through the door, you should be in the Marari tunnels. Go left to get in the part of the tunnels with two Marari next to each other. At that location, turn around and go back to the door where you came from. Since you are back in the house, the 444 gold should now reappear. Repeat this process as many times as needed.
In Erromon, go inside the Inn and up the stairs to your right. Keep going straight down the two halls until you get to the last room on the end. Go in the curtained room, and in the back you will find 555 gold. Follow the same route for the reappearing 444 gold in the Mirari merchant shop.
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Finding Shamshuk's Tower and Elisheva's Tomb
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When you enter Darkling Bog, head straight east across it. You will find Elisheva's Tomb. The entrance is on the south side of the building. Heading north from Elisheva's tomb will take you straight to the Lizardmen's King. He will fight you, but he is easy to kill. After clearing through the tomb, walk out of the tomb and head into the water. Go right and follow the trail. When you reach a two-way split, look around. If you see a large, very straight-up and ill-placed looking mountain to your left, you are in the right place. Go over to it. You can walk into that mountain on the south side. Shamshuk's Tower will be on the left, and be lightly guarded. It looks very small and tilted. Note: Going onto the roof will trap you up there; however, it may be your only way into the Tower.
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Unlock Shamshuk's door
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In order to unlock Shamshuk's door you have to find all of the secret doors in the large room shaped like a hook (almost a circle). To find them, look at the floor. Wherever there is a roman numeral, there is a door. There should be four in each circle for a total of eight.
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Passing the Jundar Spirit
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The Jundar Spirit will not let you pass into the desert at the gate. When you approach it, press A and the spirit will talk to you . It will ask you a riddle, and if you get it wrong it says that you will die (you fight an Earth Elemental, an Air Elemental, a Fire Elemental and a Water Elemental. Use the Spell Banishing on them and you can do damage up to 244. To get the correct answer to the riddle, always pick the longest answer until it says "Myself". Select "Myself" and you will solve the riddle and it will let you pass.
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Defeating Chaos Minions
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This trick only works if you have the "Wall 'O' Bones" wand or the "Wall 'O' Bones" scroll. After defeating Marquis, travel to Namers isle. When fighting the Chaos Minions, make sure you have the "Wall 'O' Bones" spell. While fighting, use "Wall 'O' Bones" on the Chaos in this order. First use it on Chaos Stormer, then on Chaos Spell Weaver, and finally on Chaos Warrior. Do not try it on Chaos Mauler, since it can easily deflect the spell. If done correctly, all Chaos will be trapped, except the Chaos Mauler who will usually flee from combat.
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Defeating Marquis
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There is only one way to defeat the Demon Marquis. You must use the Wall "O" Bones spell to incapacitate him. Once you have defeated him, he will drop the Marquis Amulet which has no effect until you find him later in the game. Note: Do not fight Marquis without the Wall "O" Bones spell. He can still do over 100 damage in one turn even if both the Air Shield and Spirit Shield have been cast.
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Defeating Mistress Chaos
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Cast Mirror as many times as you can on your party and go into the battle with plenty of curing potions, defense potions, dexterity potions, and strength potions. If you know the Dexterity or Strength spells, use them as soon as possible. Harm her physically, with your weapons, from all sides. She will try to cast fireball all the time, using up her turn. It takes about 10 to 25 minutes to defeat her.
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Defeating Prince Shairden
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Do not try to use spells on him -- he will resist them all regardless of how strong you are. Instead, use Air Shield, Spirit Shield, and any other available shield. Also use any Defense, Strength, and Dexterity Potions you have. Use Dexterity first, as this will increase the amount of turns you take in a round, then use Shields, then Strength. After all of that, surround him from all sides and attack him "physically". This will take some time. Immediately after he is defeated, you have to fight Mistress Chaos.
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Defeating Shamshuk
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The Banishing Scroll, Haste Scroll, Spirit Shield Scroll, Shield Amulet, and Herbs can be obtained after Shamshuk is defeated. The Wall Of Bones spell works against Shamsuk, but first use Dispel Necro and vs. Necromacy on your characters.
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Hint Weapon list
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[TABLE][ROW][CELL][B]Min Str[/B][/CELL][CELL][B]Name[/B][/CELL][/ROW][ROW][CELL]14[/CELL][CELL]Battle Axe[/CELL][/ROW] [ROW][CELL]15[/CELL][CELL]Broadsword[/CELL][/ROW] [ROW][CELL]25[/CELL][CELL]Chaos Sword[/CELL][/ROW] [ROW][CELL]10[/CELL][CELL]Club[/CELL][/ROW] [ROW][CELL]7[/CELL][CELL]Dagger[/CELL][/ROW] [ROW][CELL]28[/CELL][CELL]Giant Axe[/CELL][/ROW] [ROW][CELL]8[/CELL][CELL]Gladius[/CELL][/ROW] [ROW][CELL]19[/CELL][CELL]Great Axe[/CELL][/ROW] [ROW][CELL]18[/CELL][CELL]Great Bow[/CELL][/ROW] [ROW][CELL]22[/CELL][CELL]Great Sword[/CELL][/ROW] [ROW][CELL]12[/CELL][CELL]Hatchet[/CELL][/ROW] [ROW][CELL]16[/CELL][CELL]Hunter's Bow[/CELL][/ROW] [ROW][CELL]10[/CELL][CELL]Ironwood Staff[/CELL][/ROW] [ROW][CELL]14[/CELL][CELL]Javelin[/CELL][/ROW] [ROW][CELL]16[/CELL][CELL]Long Bow[/CELL][/ROW] [ROW][CELL]17[/CELL][CELL]Long Sword[/CELL][/ROW] [ROW][CELL]16[/CELL][CELL]Mace[/CELL][/ROW] [ROW][CELL]20[/CELL][CELL]Mace of Glory[/CELL][/ROW] [ROW][CELL]8[/CELL][CELL]Poison Dart[/CELL][/ROW] [ROW][CELL]18[/CELL][CELL]Pole Axe[/CELL][/ROW] [ROW][CELL]10[/CELL][CELL]Sabre[/CELL][/ROW] [ROW][CELL]14[/CELL][CELL]Short Bow[/CELL][/ROW] [ROW][CELL]10[/CELL][CELL]Short Sword[/CELL][/ROW] [ROW][CELL]15[/CELL][CELL]Spear[/CELL][/ROW] [ROW][CELL]8[/CELL][CELL]Staff[/CELL][/ROW] [ROW][CELL]7[/CELL][CELL]Tanta[/CELL][/ROW] [ROW][CELL]7[/CELL][CELL]Throwing Iron[/CELL][/ROW] [ROW][CELL]7[/CELL][CELL]Throwing Knife[/CELL][/ROW] [ROW][CELL]15[/CELL][CELL]Trahern's Sword[/CELL][/ROW] [ROW][CELL]20[/CELL][CELL]Warfang[/CELL][/ROW][/TABLE]
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