Enter an Inn or save game point and sleep. Then press B at the save game screen to exit without saving the game.
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83%
Finding Elements
Added on
at
When looking for Elements on your journey, look for "bubbles" shooting out of the ground. They resemble smoke shooting out of the ground from a distance. When this location is approached, a question mark will appear. Tap A, and the Element selection menu will appear. Then, just choose the type of Element you wish to build.
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75%
Defeating Mammon
Added on
at
Walk as close to Mammon as possible and use the Earth spell, Avalanche. Since Mammon is so big, almost every rock will hit him, doing about 70 points of damage each. It also helps if you first activate Magic Barrier.
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75%
Entering the Forest
Added on
at
Before entering the forest, fight the enemies around the sign and the trees.
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75%
Preferred Elements
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at
The best Elements, in order, are: Earth, Fire, Water, and Wind. Another recommendation is , in order, Wind, Fire, Earth, and Water. Wind is weak in the beginning but is the strongest Element in the game at the end. Stock up on Water until you get the healing spell. Then, stock up on Wind until you get Wind Cutter level 3. Then. stock up on Earth until you get Avalanche. After that, stock up on water until you get Drain.
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75%
Spell power boost
Added on
at
Magic spells gain power as your MP count rises. This is most noticeable with Healing, Waterpillar, and the other spells you have at the start of the game, even without using the higher levels.
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71%
Items, warp, and more
Added on
at
Note: This game is also titled Holy Magic Century and Eltale Monsters.
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67%
Element stone in the hay
Added on
at
After you leave the castle, turn left and go to the stable with the horse. There is an element stone in the hay pile.
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67%
Avoiding Earth-based magic
Added on
at
Run towards any monster that uses Earth-based magic while they are attacking. They always miss if Brian is close enough to the monster. Since their stone attacks are more powerful then their physical attacks, this strategy will also conserve hit points.
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67%
Magic and Element boost
Added on
at
This trick requires a lot of fighting. Before you begin collecting spirits from the wild, start fighting small enemies such as Were Hares and Big Mouths, so that you can begin collecting the elements. It is better to start like that because as you collect spirit bubbles, the "Element %" in the statistics section goes up less every time you get a new element.
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60%
Agility boost
Added on
at
To boost your agility, move Brian into a house, then keep Analog-stick Up held (by using a rubber band or some other method). After awhile, your agility should be higher. Note: This takes a long time, and works best if done overnight. Find a area in a forest where you will not be attacked. It is best if it has a tree in the safe area. Keep running around the tree, or if that is not possible, run in circles. Keep doing this for awhile. Your Agility % will increase noticeably within minutes -- about 5 to 10 % every five minutes or so. Note: Agility increases slowly unless you avoid enemy spells by moving out of the way.
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50%
Avoiding enemy magic
Added on
at
There is little time to dodge an enemy spell in battle. Hold the Analog-stick over while the enemy is casting a spell. By the time the spell arrives, your character should be out of the way. Note: Practice is required with this trick, since it does not automatically work all the time.
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50%
Easy Boss battles
Added on
at
Before facing Bosses such as Guilty, Begis, or Mammon, collect as many Dragon potions as possible. During the battle with the Boss, use the Magic Barrier spell under Earth magic. Brian will be protected against magic attacks, allowing him to attack the Boss without harm. Use the Dragon potions to restore MP to cast the spell again when it wears off. Before fighting a Boss, fight low level enemies (such as hares) until you faint. Your HP and MP will rise.