Bering 001 Freeport 2 4/5F Zoners 002 Pacifica 5C Unioners California 003 Alcatraz Depot 5F Rogues 004 Battleship Yukon 4C/D Navy 005 Planet California Minor 6E Planetform 006 Planet Los Angeles 4C/D Police 007 San Diego Border Station 6C Police 008 Willard Research Station 6D Navy Cambridge 009 Battleship Norfolk 5F Armed Forces 010 Cambridge Research Station 6D Cryer 011 Cardiff Mining Facility 3E IMG 012 Planet Cambridge 6D Police Chugoku 013 Kyoto Base 4/5D/E Dragons Colorado 014 Battleship Rio Grande 4C Navy 015 Ouray Base 6C/D Xenos 016 Planet Denver 4E/F Police 017 Pueblo Station 5C Ageira Cortez 018 Montezuma Base 6E Rogues 019 Planet Curacao 3D Spa and Cruise Dresden 020 Bautzen Station 4F Kruger 021 Leipzig Station 6C Daumann 022 Pirna Border Station 6E Police 023 Vogtland Base 3D Hessians Dublin 024 Arranmore Base 6C Mollys 025 Battleship Essex 4F Armed Forces 026 Battleship Hood 4D IMG 027 Graves Station 6E/F BMM Edinburgh 028 Aberdeen Border Station 4/5F Police 029 Islay Base 3F Gaians 030 Luxury Liner Shetland 3E Spa and Cruise 031 Perth Station 5E Planetform Frankfurt 032 Bruchsal Base 3D/E Bundschuh 033 Fulda Border Station 2D/E Police 034 Mainz Storage Facility 4D Republican 035 Mannheim Station 5/6C/D Kruger 036 Planet Holstein 3/4D Daumann Galileo 037 Leiden Base 2/3B Hackers 038 Padua Base 6C Rogues Hamburg 039 Alster Shipyard 5E/F Republican 040 Altona Station 4F Republican 041 Battleship Westfalen 3D Military 042 Lubeck Border Station 7E Police 043 Planet Hamburg 4F Police 044 Vierlande Prison 6D Police Hokkaido 045 Ainu Depot 5/6C GC 046 Battleship Matsumoto 3D Naval Forces 047 Chugoku Gate Construction Site 3D DSE 048 Sapporo Station 6D/E Police Honshu 049 Akita Border Station 5/6F Police 050 Aomori Station 4G GMG 051 Kansai Research Station 3C Naval Forces 052 Osaka Storage Facility 6D Samura 053 Planet Honshu 3E/F Police 054 Yukawa Shipyard 4C/D Kishiro Hudson 055 Barrow Base 3E/F Xenos 056 Dawson Base 5E/F Rogues Kepler 057 Ames Research Station 4D Zoners 058 Nome Base 6B/C Xenos Kyushu 059 Battleship Nagumo 5B Naval Forces 060 Kagoshima Depot 4G Alliance 061 Nansei Research Complex 4/5C Naval Forces 062 Planet Kyushu 3E/F Police 063 Tsushima Depot 3D Samura Leeds 064 Battleship York 3E Armed Forces 065 Durham Border Station 7D/E Police 066 Glasgo Outpost 2/3F Bowex 067 LD-14 3D BMM 068 Planet Leeds 6E Police 069 Stokes Mining Station 4F BMM Magellan 070 Freeport 4 5E IMG 071 Mactan Base 4C Hackers Manchester 072 Birmingham Station 4D BMM 073 BPA Newgate 5E Police 074 Kingstone Border Station 2F Police 075 Liverpool Border Station 4G Police 076 Sheffield Station 4E/F Bounty Hunters New Berlin 077 Bonn Station 5C Interspace 078 Brandenburg Border Station 6D/E Police 079 Dortmund Station 3D ALG 080 Essen Station 3D Kruger 081 Kreuzberg Depot 4C Junkers 082 Oder Shipyard 5F Military 083 Planet New Berlin 5F Police 084 The Ring 5F Daumann New London 085 Battleship Suffolk 6C/D Armed Forces 086 Canterbury Station 4F Planetform 087 Kensington Shipping Platform 4F Gateway 088 Planet New London 6D Police 089 Southamptom Shipyard 3D BMM 090 Thames Outpost 6D BMM 091 Trafalgar Base 3C Junkers 092 Waterloo Station 6D Interspace New Tokyo 093 Kabukicho Depot 5C Hogosha 094 Narita Outpost 4E Police 095 Planet New Tokyo 6D Police 096 Roppongi Station 6D Interspace 097 Shinagawa Station 5/6F Kishiro 098 Shinjuku Sation 5C Samura 099 Yokohama Shipyard 3D/E Samura New York 100 Baltimore Shipyard 3E DSE 101 Battleship Missouri 5F Navy 102 Buffalo Base 7E Rogues 103 Detroit Munitions 4B Ageira 104 Fort Bush 3E Police 105 Newark Station 4C Interspace 106 Norfolk Shipyard 5F Navy 107 Planet Manhattan 3/4C/D Police 108 Planet Pittsburgh 2F DSE 109 Rochester Base 3D Junkers 110 Trenton Outpost 4D Universal 111 West Point Military Academy 5C/D Navy Omega 3 112 Douglas Station 6D BMM 113 Freeport 1 4C Zoners 114 Rugen Station 6F Daumann Omega 5 115 Cadiz Base 5D Corsairs 116 Ronneburg Base 4E Hessians Omega 7 117 Briesen Mining Facility 5F/G Daumann 118 Elbich Mining Facility 3E/F Kruger 119 Friestadt Base 5D IMG Omega 11 120 Freital Base 4C Hessians 121 Solarius Station 3C Daumann Omega 41 122 Freeport 5 5E Zoners 123 Leon Base 5D Corsairs Omicron Alpha 124 Planet Malta 5D Outcasts Omicron Beta 125 Ruiz Base 4/5E Outcasts Omicron Gamma 126 Planet Crete 5E Corsairs 127 Tripoli Shipyard 6D Corsairs Omicron Theta 128 Freeport 9 4E Zoners Shikoku 129 Battleship Myoko 6F Naval Forces 130 Deshima Station 6E Bounty Hunters 131 Fuchu Prision 6F Police 132 Ohashi Border Station 2E Police 133 Planet Junyo 4F Samura Sigma 13 134 Gas Miner Naha 4D GMG 135 Helgoland Sation 6D ALG 136 Yanagi Depot 5C Junkers Sigma 17 137 Atka Research Station 3/4C/D Cryer 138 Planet Kurile 5F Samura Sigma 19 139 Gas Miner Ogashawa 5C/D GMG 140 Luxury Liner Hawaii 6D/E Spa and Cruise Stuttgart 141 Darmstadt Depot 4F LWB 142 Freiburg Station 3C Republican 143 Konstanz Border Station 7C/D Police 144 Planet Baden-Baden 6E Spa and Cruise 145 Planet Stuttgart 3E Police 146 Ulm Border Station 4B Police Tau 23 147 Cali Base 4F Outcasts 148 Java Station 3D/E IMG 149 Tau 31 Construction Site 6/7C BMM Tau 29 150 Freeport 6 6D/E Zoners 151 Nago Station 5F Kishiro 152 Shinkaku Station 5C Samura Tau 31 153 Holman Outpost 6E IMG 154 Planet Harris 4B/C Planetform Tau 37 155 Falkland Base 6C IMG 156 Freeport 10 4F Zoners Texas 157 Battleship Mississippi 4F Navy 158 Beaumont Base 3D Junkers 159 LPI Huntsville 4F Police 160 LPI Sugarland 5F Police 161 Planet Houston 4F Police Unknown 1 162 Planet Gammu 6F Robots 163 Planet Primus 5C/D Monkeys Unknown 2 None found
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99%
A quick buck
Added on
2006-11-21 at 02:49:48
Ok, if you want to make some easy and fast money, fly behind planet manhattan where you will find the unofficial Colorado jump hole, protected by a few pathetic rogues. Fly through and you will find yourself in the "Silverton Asteroid Field" which is full of silver (you know the deal just shooot the passing rocks) and some very pathetic Xenos (who in my case were neutral before i blew up all their weapons platforms). Fill up your cargo hold (contrary to the map info there is quite a lot of silver), then go back through the hole to planet manhattan and sell the silver for over $600 each! The safest and easiest way to make fast money in a central location.
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98%
Hidden Wrecks
Added on
2006-08-03 at 08:02:35
These are all of the hidden wrecks in the game. The key is: Name-System-Sector-Weapons-Commodities
Lonestar-Bering-6C-Advanced Tarantula- Balboa-California-6C-2x Pyros Type 2; Pyros Type 1-Turret Cardamine Henry-Jones-Cambridge-5F-Starbeam Turrets-Gold Caraz-Cambridge-6E-Angelito MK I-Artifacts Edward-Kane-Cortez-5C- -Gold Danzig-Dresden-3D-2x Adv. Starbeam Turrets; 2x Adv. Starbeam-Diamonds Storm-Dublin-6D- - - Scargill-Dublin-6E-Dublin Duster Mk II-Gold Chesapeake-Galileo-3C- -Pharmaceuticals Freespirit-Galileo-5D-Vassago; Badariel Turret-Artifacts Kayo Cloud-Battlefield Hokkaido-3C-Scrambler 2; Sunfury 2; Disinfector 1- James Morrell-Hokkaido-4F- -Trade Lane Parts Fugako-Honshu-3C-2x Tanto Laser; Tanto Turret- Malaga-Honshu-7F-Angelito Mk II- Prudhoe-Hudson-3C-2x Usiel; Vengence Turret-Diamonds Nikko Maru-Kepler-3E-Starbeam Turret-Luxury Consumer Goods Kamakura Maru-Kepler-3F- -Niobium McKinley-Kepler-6F- -Superconductors Ohtori-Kyushu-2D-Suncannon B- Shoki-Kyushu-4B-Wakizashi- Lorenzo-Leeds-2C-Drail-Cardamine San-Vicente-Leeds-6D-Dragoon Type 2- Bradley-Magellan-7C- -Jump Gate / Trade Lane Parts Unionist Fighter-New Berlin-2C-2x Protector Mk I- Ruhr-Radiation Pocket New Berlin-3C-Natter Zwei; Natter Turret- Puno-New London-4C-2x Dragoon Type 2; Dragoon Turret Type 1-Cardamine Trujillo-New London-4G-2xAngelito Mk I-Artifacts Vanguard-New London-5C-Dublin Duster Mk I-Gold Flint-New York-6C- -Cardamine Agressor-New York-6D-Gunslinger Mk I- Patrol 27-New York-6E-Justice Mk III- Von Rohe Belt-Omega 11-5D-Winchester Mk II-Diamonds Bounty Hunter-Omega 11-6E-Codename: GOLDEN BLADE- Independence-Omega 41-4D-2x Heavy Starbeam; 2x Flashpoint Turret-Diamonds Volsung-Omega 41-4D-Codename: ARCHANGEL; Paralyser Missile-Diamonds Red Hessians Fighter-Omega 5-5D- - Omega 5 Battlefield-Omega 5-5E-Salamanca Mk I- Monschan-Omega 7-3E-Starbeam Turret-Silver Corsair Raiding Party-Omega 7-5C-Angelito Mk I- Bremerhaven-Omega 7-6E- -Engine Components Outcast Fighter-Omicron Alpha-4F-Codename: CERBERUS- Outcast Fighter-Omicron Alpha-4F-Codename: GUARDIAN; Wyrm Type 2- Outcast Fighter-Omicron Alpha-4F-2x Guardian Cannons- Hispania-Omicron Alpha-6D- - Viking-Omicron Alpha-6D-Codename: PROMETHEUS; Gunslinger Turret; Paralyzer Missle- Escort of Hosho Maru-Omicron Beta-4E-Skyblast B- Hoshu Maru-Omicron Beta-4E-Adv Starbeam; Adv Starbeam Turret-Alien Organisms Pathfinder-Omicron Beta-5E-Codename: WILDFIRE; Gunslinger Turret MK1; Paralyzer Missles- Corsair Fighters-Omicron Gamma-2F-2x Slamanca Mk 1-Artifacts Vengeance-Omicron Gamma-5C-Codename: GUARDIAN; Gunslinger Mk I Turret; Paralyzer Missile- Fearless-Omicron Theta-4G-2x Heavy Starbeam; 2x Flashpoint Turrets-Artifacts Rebel-Omicron Theta-6E-Codename: Thor's Hammer; Gunslinger Mk I Turret; Paralyzer Missile- Kobe Maru-Shikoku-5C-Drake Type A-Artifacts Shibuya Maru-Shikoku-6D-Suncannon Type B-Cardamine Kassel-Sigma 13-3C-Codename: SILVER FIRE; DroneMines; WaspMissiles;- Old Imperial Navy Fighter-Sigma 13-3C-Codename: IRON HAMMER- Old Imperial Navy Fighter-Sigma 13-4C-Codename: ONYX ; DroneMines; WaspMissiles;- Old Imperial Navy Fighter-Sigma 13-4C-Codename: BLOODSTONE ; DroneMines; WaspMissiles;- Old Imperial Navy Fighter-Sigma 13-5C-Codename: JADE; DroneMines; Wasp Missiles; Cruise Disruptor- Old Imperial Navy Fighter-Sigma 13-5C-Codename: DIAMONDBACK; DroneMines; WaspMissiles- Old Kruger Storage Container-Sigma 13-6E- -Construction Machinery Mongoose-Sigma 17-4F-Codename: BLUE BLAZE; Gunslinger Mk I Turret; Paralyzer Missile- Robert Fitzgerald-Sigma 17-4F-Heavy Starbeam; Adv. Starbeam Turret-Alien Organisms Perez-Sigma 19-3C-2x Wyrm Type 1, Dragoon Turret Type 1-Cardamine Hien-Sigma 19-3E-Sunblast B; Skyblast A Turret- Menorca-Sigma 19-6F-Angelito Mk II-Artifacts Belknap-Stuttgart-4G- -Luxury Foods Babylon-Stuttgart-5F-Starbeam Turret-Luxury Consumer Goods Nürnberg-Stuttgart-6C-Natter; Natter Turret-Light Arms Patrol 421-Stuttgart-6D-Stealthblade Mk I- Wolverine-Tau-23-5E-Winchester Mk 2; Gunslinger Mk 1 Turret- Edmund Marshall-Tau-23-6F- -Beryllium Valiant-Tau 31-3D-Savior Type B- Whetstone-Tau 31-4D-Heavy Starbeam; Adv. Starbeam Turret-Construction Machinery Griffin-Tau 37-2E-Codename: DARK BLOSSOM- Barossa-Tau 37-6E-Flashpoint Turrets-Niobium Prudhoe-Texas-3D-Usiel-Diamonds Avenger-Texas-4C-Winchester Mk I; Catapult- Dallas Storage Container-Texas-6C- -Superconductors Ft. Worth-Texas-6C- -Tradelane/Jump Gate Parts
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98%
Finding secret bases and jump holes
Added on
2003-09-18 at 18:51:07
When you are looking for hidden jump holes to other systems, turn on your Nav Map, then select the "Show Patrols" map. The lines that appear show popular paths that the AI ships use. Almost any path that stretches out beyond the normal trade-lane traffic of a star system will lead to a hidden starport or even a hidden jump hole. Fly out to where the line leads to and turn on the "Solars" option on your targeting computer. You will usually find a place of interest. However, in places with reduced sensor ranges you will probably have to rely on visually looking for something. Also, to find all the paths, make sure to look at the "neutral", "hostile" and "friendly" paths in the patrol paths map. Be wary of stumbling upon an enemy's base.
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98%
Finding bases and jumps
Added on
2004-04-18 at 17:51:39
To find the exact location of the bases/jumps, check your patrol path map. For bases, find the location where two or more lines intersect. Jump holes will usually either have multiple lines intersecting, or a single line ending abruptly. Obviously, if there is a break in a trade lane, there is most likely a base there.
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98%
get loads of money easily
Added on
2006-09-01 at 11:00:20
Cardamine
FROM:Mactan base, magellan, $810 TO:Planet Manhattan, New York, $1500
There is a jumphole just north of Mactan base and you come out near Ithaca research station where there is the Ithaca->west point trade lane and the onto Planet Manhattan and then back again to mactan base for another run. With the Dromedary,275 cargo(can be bought at mactan base) you can make:
$140,000 profit with h-fuel from Pl. Manhatttan to Mactan Base
and
$190,000 profit with cardamine from Mactan Base to Pl. Manhattan
so in one run u make about $330,000 and u only have to go through 1 system.
by Rob L
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98%
Mining diamonds and gold
Added on
2005-07-13 at 14:53:47
In Dresden there is a cloud named Schwefelnebel, where you can mine diamonds! Also in dublin there's the Independent gold field or something like that, with an infinite supply of gold. Altough not many asteroids contain them, it's worth the time and effort. The diamonds should be sold at new tokyo and the gold on Narita outpost, also in the new tokyo system. I suggest using a dromedary, it has the largest cargo space. So fill up and you can get rich very easily!
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98%
Backwards landing intermission sequence
Added on
2003-09-18 at 18:51:07
To get an intermission sequence featuring you landing on a planet backwards or sideways, move between the docking rings "pincers" and stop. Turn so that you are facing away from the planet. Dock with the docking ring. You will get an intermission sequence with you landing backwards. Note: This only works with planets.
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98%
Easy battles
Added on
2003-09-18 at 18:51:07
For slightly easier battles when attacking, select a hostile ship as your target then ignore that ship. Focus instead on the other hostiles but do not select them as a target. Even though they are not selected you will still be given the blindfire marker (the crosshair you aim with), although it will be smaller. Sometimes an untargeted hostile will just sit there, waiting to be shot. Other times, it will remain on a straight course and will not maneuver too much. The AI will eventually catch on to you and will alter its techniques or will send in more ships. Also, you will not be able to use missiles like this. If you are in a tight battle, with very few nanobots, use the afterburners as much as possible as you can easily outrun the missiles and mines. Be careful, as you can crash quite easily. Use first-person view to avoid debris.
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97%
speed+accuracy
Added on
2007-08-10 at 20:48:01
when in free flight kill your engins and tap your thrusters, this will give you better aim and speed (but not at the same time). A bit of practie may be required but it definitly makes life easyer (or for your opponent, their death)
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97%
wepons of mass destruction
Added on
2007-08-10 at 21:01:22
when you have finished the game, on the planet Crete there is a ship called the Titan, it is the BEST ship you can get, when you have it go out to the big green cloud (in the same system) and look for a massive ship 'grave yard'. In the middle there should be an unknown jump hole and there will be nomads lingering arround there, kill them and take their wepons, i find that the most destructive combination of guns is to have 4 nomad laser blasters/cannons Cls10 (they are about equal and dont use any energy) and 2 salamancer Mk2 Cls9.
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97%
how to hit a convoy
Added on
2006-12-26 at 07:10:50
this is the safest battle way ever (if you can take out a couple of fighters and a transport or friget. first hail them. if they are going some were witch has no base follow them. then when the get out of reach of all bases and patrols slow down or over take them if they are in the cruse mode and get out of cruse mode and open fire (rockets are advised for first barrarge on the transport.
if you hate trade routs do it like the pirates. get close to a middle section of a trade rout. when you think a convoy is coming shoot the ring (top or bottom one) with all your guns. then the trade rout will stop funtioning and anything in it coming to that ring you shot is spat out (this is like what the liberty pirates do when you do the first mission and futher in on the game.) i own my own frigate and if this happens to you stop, enter turret mode and fire or if you like showing off target some one put full power to the engines and follow the fighters like your a cat (friget or other big ship) and there the mouse (fighters.) if you are supremly out numbered...... RUN!!!!!!!!!! and if your a fighter have a good dog fight, remember afterburners can save your life (so can cruse mode if you need to run away.)
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97%
God Mode (How To make it work)
Added on
2007-07-26 at 09:29:53
You may have noticed you can't find the PrefOptions File In the folder where Freelancer.exe is, that's because it isn't there. Look insted in the "My Games" Folder in "My Documents" (You can reach "My Documents" By Pressing the "My Documents" Button in the Explorer)
Set the Difficulty from 1.000 to 0.00 For God Mode Set it from 0.000 to 1.00 for a Normal Game
Please Note, you are editing a game file, and it's possbile you could damage something, so only edit the one thing. If you don't feel safe editing it, make a back-up copy of the file in a diffrent folder.
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97%
Cha Ching!
Added on
2006-11-08 at 04:11:10
First and foremost, you need to have completed the story line to roam through the systems with ease. Next you must be at least neutral the Outcasts, Lane Hackers, Liberty Rouges, Corsairs and Golden Chrysanthemums or you won’t be able to even start this trade route. To do this I suggest you become as hostile towards the Bounty Hunters as possible, preferably do this in Liberty as they are easier to take out, but they can be a pain in the Border Worlds.
Purchase “Luxury Consumer Goods” on Planet Manhattan at $180 each Then sell them to Ainu Depot in the Hokkaido system for $1,440 each
Purchase “Engine Components” from Ainu Depot at $450 each Then sell them on Planet Malta in Omicron Alpha for $1,350 each
Purchase “Cardimine” on Planet Malta for $300 each Then sell them on Planet New Berlin for $1,349 each
Purchase “Diamonds” on Planet New Berlin at $396 each Then sell then on Planet New Tokyo for $1,650 each
Purchase “Engine Components” on Planet New Tokyo at $225 ach Then sell then to Mactan Base for $1,424 each
Purchase “Cardimine” from Mactan Base at $810 each Then sell them to Buffalo Base for $1,200 each
Purchase “Light Arms” from Buffalo Base at $190 each Then sell them on Planet Create in Omicron Gamma for $1,330 each
Purchase “Artefacts” on Planet Create at $162 each And finally sell them on Planet Manhattan for $1,282 each
If the Bounty Hunters get too much of a hassle just kill lots of Xenos, that should(?) set things a bit better with them, and it will get you better with most of the other organisations. To start with I suggest you use a fighter class ship to do the first run to get used to it and until you get into a comfortable status with the Bounty Hunters (in the Omicron systems) as they will tear even a Humpback to shreds in a matter of seconds. I made over $2 mill with the Dromedary in 20 minutes. Have fun.
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97%
Escape from battles
Added on
2007-03-04 at 13:09:16
If your in a really tough battle and you need to get away but keep getting cruise dirupted just put ur after burners on and set off in the opposite direction then cut ur engines (z key) and turn round again, u will now be facing the enemies but ur speed will b around -199 and the enemies will back off almost instantly
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97%
Easy Diamond Mining
Added on
2006-05-25 at 23:29:54
Load up on diamonds, fast!
Go to Omega 11. There is a red giant sun in the middle of the system. On the outer edge of the radiation zone around the sun, you can mine diamonds, pretty quickly. There's also nobody attacking you every two minutes, like in Dresden (depending on your reputations, perhaps, but I haven't been attacked once). Only catch is, you have to keep repairing your overheating hull with the nanobots. Sell the diamonds at New Tokyo.
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97%
Modifying ships, making free money
Added on
2004-07-02 at 13:58:06
The following cheats require editing .ini files. You need to download the program BINIQDU to
decode the ini files into text format. Once in text format, make your changes and rename the
file back into its original .ini extension. I recommend backing up the original files first. Oh,
and do not run the game while editing.
MODIFYING STORAGE CAPACITY
1. Use BINIQDU to open the file shiparch.ini (\Freelancer\DATA\SHIPS\shiparch.ini) 2. hit the button 'Save As', then save it as shiparch.ini.txt 3. open this new text file with notepad 4. Find the section of the file containing the specs for your desired ship. Note that there is a
lot of junk to sort through so I recommend using a text search for your ship's name. Example:
search for "ge_fighter" (the ship you start with). If you don't know your ship's name, you can
search for your ship's unique attributes. Example search for "shield_battery_limit = 10" or
"hold_size = 20". 5. So now that you found your ship's specs, you can change the values for hold_size,
shield_battery_limit, and nanobot_limit. Make them insanely high if you like. And yes, you can
change the hit_pts value - but keep in mind that enemies flying the same ship will also get this
value.
MODIFYING WEAPON AND SHIELD CLASS 1. follow steps 1-4 from above. 2. the easiest way to explain is with an example: Let's say you want the hardpoints of the
ge_fighter to fix weapons higher than class 3. Currently, the code looks like this:
...then the all 3 hardpoints can hold up to class 4 weapons. Get the pattern? The pattern also
works for shields too. Bring it up to class 10 for kicks!
There is a downside to souping up your ship though. For example: the ge_fighter has an "optimum
weapon class" of 2. So putting level 10 weapons on it will severely drain the power. Get what
I'm saying?
Note: You can also add more hardpoints to your ship, but it's freakin' hard so screw it.
COMPLETELY FREE MONEY
short summary: -use BINIQDU -mess with goods.ini (\Freelancer\DATA\EQUIPMENT\goods.ini) -find a good available at the base your saved game is on. Boron for example. -change the price of boron from 120 to 1. -save modified goods.ini file -start Freelancer, load your saved game. -buy lots of boron for 1 dollar -save your game and exit freelancer -mess with goods.ini again, this time changing the price of boron from 1 dollar to an
outrageously expensive value! (1 million dollars for example). -save modified goods.ini file -start Freelancer again -load your saved game, sell your boron for 1 million dollars each! -At this point you're freakin' rich! (Note that you can't make over $999,999,999.) -I recommend changing the value of boron back to $120.
For those of you who are nutrual with the corsairs you can make 50k a run and stop in the best heavy fighter in freelancer. NOT including VH fighters. In Cambridge theres H- Fuel for sale. If you dont already know theres a jump hole in the cloud of ice in the SE that leads to Omega 5. Ther is a Corsiar base on the other side. You can buy a freight and buy as much h-Fuel as possible[around 200 a piece]and sell it for around 600 a piece.Do this in clysdale and you'll make about 50k a run and when your finished you can buy the centerion if your freindly enough to the corsiars with your piles of Credits.
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97%
fewer jumps for faster money
Added on
2006-10-31 at 01:55:46
Go to Denver and load up on Superconductors (or Pharm) Sell them in Deshima for 100% profit. Buy engine components in Deshima. Sell them in Denver for 139% profit.
These 2 systems only have one system between them. You'll make roughly $250,000+ per cycle, and one cycle only takes ~30 minutes with a humpback (way faster than Leeds to Colorado, or Hamburg to Tokyo!). It's also much less dangerous than some those other routes.
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97%
Unlimited Cash
Added on
2006-08-11 at 19:48:34
OK, I am totally shocked that nobody else has put this up yet. Im pretty sure eveyone Knows about it but wont talk about it. Firstly, make sure you are at least nuetral with the outcasts.(my fave way of doing this is heading out to ouray in colorado and killing about 200 xenos). Then head to OMICRON BETA. You can get there via a jump hole in sigma 19. Once in the system you will see 4 shipwrecks, The PATHFINDER and The hoshu maru and its escorts. Not sure why but in this system, anything you get off wrecks comes back after you dock with ruiz or a jump hole. On the Pathfinder there is 2 WILD FIRE's worth 34000 credits (roughly) each and on one of hoshu maru's escorts there is 2 Skyblast B's worth 3600 credits. It is Awesome you can totally get anything you want after awhile. (does not work in Multiplayer)
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97%
quick money!!
Added on
2003-09-24 at 03:58:28
Go to new berlin and fill your cargo hold with diamonds, then fly to new tokyo via the sigma systems. It is alot faster, and you will make approx. $1300 per unit.
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97%
Cheap Diamond Hunt
Added on
2005-12-08 at 12:05:41
Make your way to the Konstanz Border Station near Omega 11. Nearby you will find a astroide field that is filled with rocks and debry flying arround. This astroide field is made out of carbon, and if you shout the flying rocks, with some, (not with all) a item appears, diamonds. Beam them in to your cargo bay, and continue shooting and beaming untill your cargo bay is full.
Now make your way to Planet Tokyo, and sell your diamonds there for 1650 credits each. In my first run i made a simple 115500 credits while I spend nothing at all.
Notice: from Omega 11 to Tokyo is 43 waypoints, allthough it is a long way, it is worth the money.
P.S. When you have a full cargo bay with diamonds, others might want to seize your cargo after blowing you up.
Cheat provided by: .:SerialKiller:.
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97%
Get To Omicron Gamma
Added on
2004-02-11 at 19:52:48
wanna get there without getting destroyed and puffing and tuffing to get it once u get alot of money go to freeport9 and look at the bar if u put ur cursor on a person has a question sighn on him click on him maybe if ur lucky he will give u cordinates to u if u give me some cash.If u didnt find noone then redock and try the step over and over until u get it