When using the shotgun, right click to shoot two shots at once. This kills everything twice as fast.
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Fun with spawning
Added on
2003-11-23 at 13:26:29
Enable cheat mode, then use the entities code to get a list of the creatures in the location you are currently in. Usually, when you try to spawn a creature, you have to use the noclip code to levitate in the air and spawn the creature nowhere near any objects. If a part of a spawned creature is spawned within a wall, ceiling, or another creature, the game crashes. However, if you enable the developer 0 code, the game continues even if a spawned creature is stuck, but the creature has yellow dots around it. Also, bind the spawn commands to unused keyboard keys; for example bind X "impulse 76" or bind y "give monster_scientist". The impluse 76 code works everywhere, and the hostile grunts created with it are easy to place where you want them; as they appear in front of you, rather than above. Now, enable the noclip code and fly around pressing the bound keys. Watch as Barney's Aliens and Grunts battle it out while Scientists run around being slaughtered.
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Freeman's locker
Added on
2003-11-23 at 13:26:29
When you begin a game and get your suit, look at the lockers. One will be marked "Freeman" (your character's last name). Walk straight to it and you will see a photo of his little boy or girl.
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Dislocated body parts
Added on
2003-11-23 at 13:26:29
After the disaster, in anti-gore mode, choose any level and shoot down one of the men. He may not disappear. If he does not, keep hitting his bag with a crowbar (if visible). He should appear have all his body parts dislocated. Note: This sometimes works better if you creep up behind him with a crowbar or enable the /notarget code. To get in anti gore-mode, go to the options menu and use the password protected area on the visuals.
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Completing We've Got Hostiles quickly
Added on
at
As soon as you enter the "We've Got Hostiles" level, turn to your right and use the /noclip code to float through the glass window with the security guard being eaten by the zombie. When you are in there, press the switch that opens the Silo and the Silo door will open. Float back out of the room, disable the noclip code, then go through the Silo door to start the next level.
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Using guards
Added on
at
If you have a guard, get him close enough and he will take care of almost anything for you. The only time you ever need to fire is if the creature is close to the guard.
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Spawn Grunts
Added on
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Enable cheat mode, then use the /impulse 76 code to activate the Grunt-O-Matic. A message to start a new game in order for it to work will appear. If you want to continue where you currently are, just quicksave, then quickload the game. Once you have quickloaded, type in the code again to spawn a Grunt. Note: You must have the /nocliping code on before you spawn the grunt because he will be spawned close to you. If this is not done, a message stating that the monster spawned is stuck in a wall may appear and the game will end. Do not spawn the Grunt in a closed position or the same message will appear. The Grunt you spawn will see you as a hostile. To have more fun, use the /notarget code and spawn a number of grunts to do your alien hunting.
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Grunt smell comment
Added on
at
In the first level, enable the /impulse 101 code and go to either one of the two security officers (Barneys) guarding an area. Use the /impulse 76 code to spawn a Grunt near them. Do not spawn the Grunt in a wall or Barney or the game will end with an error message. Kill the Grunt quickly and leave it on the floor for a few seconds. Barney should say "Ew, what's that stench?" or something similar.
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Barney gets cut in half
Added on
at
When you enter the room where the lasers are shooting out the walls, run through. There should be a Barney (security officer) on the floor. Watch carefully and you can see the laser go across and literally cut him in half.
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Cheats on first level
Added on
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If the all weapons and ammo cheat code is used in the first level of the game, on the train, an error message stating that the hev suit fell out of level will appear. The game will automatically quit.
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Changing voice
Added on
at
There is a deep voiced scientist in level 1, in the room before the test chamber. When you ask him to go with you he will have a high pitched voice.
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Zoom on every weapon
Added on
2003-01-12 at 15:21:16
Get the Crossbow in single player mode and do a quick save with the weapon that you want to zoom in with. Change to the Crossbow and zoom in, then quick load and your other weapon will be zoomed in. You can now change weapons and they will all be zoomed in. To come out of zoom, change back to the Crossbow and press the second fire button until it zooms out again.
Instructions on how to enable the console PROPERLY, not some vague explanation.
Added on
2006-11-06 at 13:43:36
On your Start menu , go to half life via sierra program or what ever, then right click on where it says Half Life, then go to properties. A window should appear. Where it says "target" add: -console (include the hyphen) so your target line will now look something like this: C:\Sierra\Half-Life\hl.exe -dev -console (also add: -dev to your target line, this enables impulse cheats).
Now run your game. It will now say Console on your menu, don't click on it, it doesn't do anything. load up a level and the n press the ' button, this is the button on the top left of the keyboard, under the Esc button. (press ~ on foreign keyboards). A drop-down will appear. type in sv_cheats 1. this enables cheats. load up your game again and cheats should work.
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HEV suit falls out
Added on
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Enable the /impulse 101 code while in mid-air and an error saying the hev suit has fallen out will appear.
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Starting tips
Added on
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After the "accident", you will discover a scientist giving CPR to a security guard. Wait 15 to 20 seconds to see the outcome, which usually results in the security guard being revived. He is not useful at this time, but return to him after getting the crowbar. Kill him with the crowbar so he can not fire back to get his gun and ammunition. Soon after this, you will ride an elevator upward. Have the gun ready. Shoot the monster attacking the security guard; a couple of shots should do it. This security guard can cover you until you reach the main entrance area. One important tactic in the early game is to use your "allies" to your advantage. When you no longer require the services of a security guard, kill him and take his ammunition. A scientist is also useful in drawing enemy attack. Be careful not to harm an ally when another security guard is present, as he will attack you. Also be aware that monsters can sense your allies; and even if you crawl, monsters can hear your allies' walk. The beginning of the game also has the following glitch. There is a scientist sitting in front of a damaged instrument panel, in the area of the first scientist who opened a door for you. This scientist is invincible. You can shoot or beat him with a crowbar, and all he will do is whine. This also saturates the area with a large amount of blood.
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Key binding
Added on
at
To activate codes easier, bind them to keys. For example, type /bind v "impulse 101" at the console window to bind the "HEV suit, weapons, and ammo " code to the "V" key.
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Talk to dead man
Added on
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After the accident, when you go to the area where there is a scientist sitting on the floor and another is comforting him, enable the /impulse 101 code. When the man that is sitting down is talking, beat the standing man with your crowbar until he dies. When the old man is done talking, the dead man will talk to you. When you are done with the first part, after all of the destruction starts, you will be in a room where two scientists let you into the machine that you put the sample in. If they are dead, then this trick will work -- it is after the accident, and not before. Enable the /impulse 101 code and use the eye scanner that is lop sided, next to the door. Go through when it allows you to and you should see a scientist giving Barney CPR. Use any weapon, preferably the crowbar, and hit Barney. He will talk even though he is dead on the ground.
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97%
Exploding scientists
Added on
at
On the level where you are picking up your HEV suit before the accident, enable the /impulse 101 code and select the crowbar. Walk up to a scientist and wait for him to do a scripted event such as scratching his chin while looking at computer readings. Keep hitting him with the crowbar. When the scripted event ends, depending on how many times you have hit him, there will be an explosion of meaty chunks.
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Rocket
Added on
at
In the "Apprehension" level, you will reach a part where you go through two red doors reading "CAUTION" that lead into an area with a large sunken in area, two military officers, and a turret gun. Kill the two officers (you can use the turret gun if desired). Then, turn and face the direction opposite the wall with the door and the large window. Enable the "No Clipping" code and walk forward through the natural wall. You will see a large yellow shaft. When you get closer, you will see a huge rocket inside.